AI Insights · Timothy · July 2021
Top Cannabis Games on Unified Platform in Latin America: Q2 2021 Performance
Explore the performance of the leading cannabis games across iOS and Android in Latin America during Q2 2021, focusing on trends in downloads, revenue, and active users.
In the second quarter of 2021, the top cannabis games on the unified platform in Latin America displayed varied performance across downloads, revenue, and active users, according to Sensor Tower data.
Hempire - Weed Growing Game saw a notable decline in weekly downloads, starting strong with over 71K at the end of March, then tapering off significantly to around 1.2K by late May. Weekly revenue experienced fluctuations, peaking at approximately $2.7K in late April before gradually declining, and stabilizing around $1.5K towards the end of June. Active users followed a similar trend, with numbers dropping from over 120K in late March to about 50K by the end of June.
Bud Farm: Idle Tycoon Game exhibited a steady increase in weekly downloads, climbing from negligible numbers in early April to about 6.5K by the end of May. Revenue trends were consistent, with a gradual rise peaking at approximately $1.3K in the last week of June. Active users also showed growth, starting at around 550 and reaching over 5K by the end of May.
Weed Factory Idle maintained steady weekly downloads, ranging from 2K to 5K throughout the quarter. Revenue remained low, peaking at $85 in late April. Active users demonstrated a slight decline, starting at over 11K and settling around 7K by the end of the quarter.
Weed Firm 2: Back To College experienced a sharp drop in downloads, from over 3K in late March to just a few dozen by late June. Revenue showed minor fluctuations, peaking at $179 in the final week of June. The active user base decreased steadily from over 6K in late March to approximately 2.3K by the end of June.
Weed Firm: RePlanted had a similar trend in downloads, starting at over 1.6K and dropping to negligible numbers by the end of the quarter. Revenue remained low throughout, peaking at $102 in late March. Active users decreased from over 3K in late March to just over 400 by the end of June.
For more detailed insights and analysis, visit Sensor Tower.